Earth 2025 game wiki




















These technical difficulties, combined with a lack of changes to the game eventually caused the community to shrink in size, and the interest of Jolt -which was bought by OMAC at some point- in improving the game waned. In November , Jolt announced it was closing Earth: on December 9th, , and so qzjul and Pangaea began a project to replace Earth: by the time it closed, and so Earth Empires was born; as the closing or failing of Earth: had been seen as inevitable by many in the community for quite some time, this topic had been discussed well in advance, and the infrastructure was already in place for developing a replacement, such as a boxcar site dedicated to the task; most formulae had by this point been reverse-engineered, and what few weren't were rapidly investigated in the month between the announced closure and the opening of Earth Empires, primarily by Slagpit and martian.

For further screen captures of the evolution of Earth: , see the Earth: Screen Capture page. From Earth Empires Wiki. Jump to: navigation , search. Navigation menu Personal tools Log in. Namespaces Page Discussion. Views Read View source View history.

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Float Left Float Right. Cancel Insert. Go to Link Unlink Change. Cancel Create Link. Disable this feature for this session. Solaria Interactive experienced increased popularity due to the birth of Utopia. Though the company continues to add new services and features to its site, Earth: and Utopia still maintain the highest interest from users.

In May , Echelon Entertainment became Swirve. Beyond website makeovers, little changed in the structure of the services Swirve. As a result of Earth shutting down, a number of community created clones have sprung up. These generally use the same game mechanics and design with minor code changes.

Earth Empires is a near exact copy of Earth , with minor code changes. It retains the separate game servers to cater to different types of players. Most of the Earth playerbase seems to have migrated over to Earth Empires. The basic game premise remains the same, with the addition of different racial types and magic. It is currently in the testing phase and has a small player base of less than countries created so far. Earth: is a turn-based game in which players build a country from scratch.

Countries are ranked according to their net worth, which is a combination of values assigned to population, resources, military, technology, land, and buildings. Countries begin with acres 0. Every country begins as a Monarchy , but can change governments at any time through a revolution. As mentioned earlier, players in Earth: can play either as individuals or as part of a clan.

As an individual, the only way to win the game is to create the country with the highest networth and earn a higher rank. However, clans are ranked in several ways. They can win through either the highest average networth, the highest total networth, or through having the most members. Clans may also organize wars against each other. Players are awarded turns at regular time intervals, which vary with servers.

Turns are also awarded for not logging into the country for 12 or 18 hours. The former gives three bonus turns, the latter six. These turns are used to carry out the majority of actions that a country can perform. Since turns cannot be acquired through any method other than waiting, they are regarded as the most valuable resource.

Turns can also be stored- these are not immediately usable, but instead, they are doled out one at a time in addition to the turns a country normally would earn. Each server has its own community , politics , and message board.



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