Make title screens game maker




















Use the text size buttons to change the size of each line of text. You can change the size of each line by first clicking on the text box for that line, and then using the size buttons. Change the size of the border around the text by using the border size buttons. You can choose a different colour and font style for each line of text.

Select a font by clicking on the font name, eg. The available colour and texture styles for that font will appear. Scroll through the styles by using the right and left arrows. Select a style by clicking on it, and press the "Create" button to update your text using your new selection. Hint: Styles for each font are a combination of textures and solid colours.

Click on the right or left arrows to get to the page with solid colours. Textcraft lets you apply some special settings to add some wow to your text. Click the "Create" button after changing these settings to update your text. This can really help add depth to your text. It's not the same as a full 3d render, but can look good for Minecraft and some other styles of text. This can look great with some styles such as lava, but may need some experimenting with.

Coloured Glow This is a glow using a specified colour. Select the colour you want to use with the swatch to the right. Note that very dark colours won't work here since the colour selected is an "addition" to the overall glow, so you may need to use a strong colour with this option. Note: Glow will usually only apply to the first line of text - see the multi-line option for more details.

This setting will ensure that the longest line of text is no bigger than the width you specify. Finally, set it's Click type to Run Action List. We need to give it an ActionList to run when clicked, but since Menus work independently from scenes, we can't supply a scene-based ActionList like a Cutscene.

Instead, we'll create an ActionList that lives in an asset file. Create a new folder in your game's folder, and name it MenuActionLists. We'll use this ActionList to close the Title menu, and then load our game's opening scene. In the Inspector for this file, create a Menu: Change state Action. Later on, we'll be locking the Pause menu when this title scene begins so that it doesn't appear when pressing Escape. So, let's make sure it's unlocked now.

Add a Menu: Change state Action to unlock it:. Then add a Scene: Switch Action, and enter the scene number or name of your game's introduction scene. In this example, we're loading the scene named "Intro". When the Options or Load buttons are clicked, the appropriate menus will crossfade in. However, they are set to crossfade back to the Pause menu when turned off.

We will need to change this behaviour, so that these menus can be called by both the Title and the Pause menu. Let's start with the Options menu. Select the menu, and then it's BackButton element. Breaking Glass - Text. Customize Breaking Glass - Text.

Dark Clouds. Customize Dark Clouds. Customize Beauty. Electric Lines. Customize Electric Lines. Epic Titles - Logo. Customize Epic Titles - Logo. Computer Matrix Titles. Customize Computer Matrix Titles. Transistion - Logo. Customize Transistion - Logo. Cosmic Arena Text. Customize Cosmic Arena Text. Toggle navigation. Gaming Level up your gaming channel with a professional intro video. Business Drive more engagement with a professional intro video.

Technology Get an intro video as advanced as your videos. News Share your breaking news with a professional intro video. Other You do you, but now with a professional intro video.

Slideshows Get your photos moving with an animated image slideshow. Up to 5 seconds Short and sweet. Over 20 seconds You've got a lot to say. Text Only No logo? Logo Only Who needs text? Other Browse intro videos with multiple images or multiple text customization options. Intro Maker Title.



0コメント

  • 1000 / 1000