Uprisings Level Iokath Level Gods from the Machine Level Crisis on Umbara Level A Traitor Among the Chiss Level The Nathema Conspiracy Level Ossus Level Hive of the Mountain Queen Level Onderon Level The Nature of Progress Level Mek-Sha Level Objective Meridian Level Echoes of Oblivion Level The Spirit of Vengeance Level Secrets of the Enclave Level Engineer by day, software dev by night, he does his best to keep the site up to date.
Events Conquests. Latest Posts. Dev Posts Dev Blogs Guides. PTS end time? X Artifice Leveling Guide 6. Support TORCommunity. Support Us. Follow TORCommunity. Dark Light vs. X Discipline Builder 6. These two new missions can be repeated daily. He is a little to the north in the same outpost. To pass the trial Roggar Den tasks you to take the poison.
Pick up the injector from the table. Now you have 15 minutes to get the Antidote from the Sand People. Go to the marked location south-east from the outpost. Get inside the tent at the end of the path, marked on your map. Click on the blue canister to pick up the antidote and inject yourself with it by clicking on the little icon next to your mission objective. She is just outside the Renner Household. Enter the Bunker, get on the second floor and click on the terminal to complete the objective.
He is in the Command Center. Click on the purple screen at the back of the canons to get the objective done. Get a bonus chunk of XP from the mini mission by defeating 15 Mandalorian Forces while in the area. Captain Tremont is the one that gives it to you and he is located just outside the Command Center in Ridgeside Sentry Post.
He asks you to find the Special Forces Survivors. To do that go to the abandoned Reclamation barrack, located west from Outpost Rennar. To get the bonus mini mission done, defeat 25 Exchange Forces in the area. Next to the prison door there is a locker. When you are done talking to the prisoner, open that locker to get the explosives.
Now, head out and plant three explosives to Ammo Stockpiles. This page is not meant to keep you from following the link you've clicked on. It is just a warning that you are about to leave this website. To go to this page, click the link below. If you do not wish to follow this link, simply close this message. The statements and opinions expressed on these websites are solely those of their respective authors and do not necessarily reflect the views, nor are they endorsed by Bioware, LucasArts, and its licensors do not guarantee the accuracy of, and are in no way responsible for any content on these websites, and the Star Wars : The Old Republic privacy policy does not apply to their information collection practices.
An additional row of inventory unlock can be purchased for CC per character or a row for every character on the account for CC. Preferred players who were previously subscribed can also get one free inventory row per character by using a referral link.
Players can store bound items in their Cargo Hold, sometimes known as their green bank. Free-to-play and Preferred players can unlock access to their cargo hold, but do not have access by default. The unlock costs CC per character or 1, CC for the entire account. Preferred players who previously subscribed retain access to their bank and bank tabs they got while subscribed, but can not buy any new tabs with credits. Subscribers can buy additional tabs with credits. Additional Cargo Hold tabs can be purchased at CC per tab per character by all players, or 1, CC per tab for every character on the account for a total of 6 tabs per character.
All players have access to the yellow legacy bank, including free-to-play and preferred players. All players can store unlimited credit funds in the legacy bank. If a player is in a guild, they will not be able to access the guild bank even if they are of the correct rank if they are on a free-to-play of preferred account. An unlock to access the guild bank inventory can be purchased for CC per character or 1, CC for the entire account, but it still does not grant access to the guild credit fund, including the ability to summon which costs credits.
Players can send mail with credits and items between their characters and to other players. Free-to-play players can only receive mail, they can not send it at all. Preferred players can send mail with a limit of one item attached, and can not mail credits at all. Subscribers can send mail with credits and up to 8 items attached per mail. This is to prevent spam. All players access the Sprint ability which lets them run faster.
Subscribers and preferred players get it at level 1, and free-to-play players get it at level All players can get a mount which allows them to move faster, subscribers get it at level All players can purchase the ability to use a mount as early as level 1 with an unlock that costs CC per character, or purchase a legacy unlock that requires legacy level 2 and 40, credits.
Quickbars are where players store their abilities during combat. Free-to-play players can access 3 quickbars 36 abilities , preferred players can access 5 60 abilities and subscribers can access all 6 72 abilities. Most players should be able to store most of their combat abilities across 3 bars even at higher levels, and use the additional bars for useful abilities that are not used during combat.
Additional quickbars can be unlocked at CC per character, or CC for an additional quickbar for every character on the account for a total of 6 quickbars. Players who reach level 75 have the ability to earn extra gear through the Renown system, which gratns a random box of gear based on xp you earn after you reach level Preferred players can continue to earn gear this way even after they unsubscribe, but at a reduced rate.
Preferred players who do not have the later expansions unlocked can not access the level 75 Renown system. Players who run Flashpoints receive many rewards for running them, from xp to credits to items. Free-to-play and preferred who run group flashpoints will be limited to rewards from 10 of the last Flashpoint bosses per week. They will still get the other rewards. Subscribed players can end their day at a cantina or other rest area and earn xp faster the next time they log in.
All players can make a Human, Cyborg or Zabrak character. Subscribers will have some additional choices available per class, but can not automatically make any species for any class. Additional species unlocks cost CC, or 1,, credits and any level 50 character subscribers only , or requires you to level 50 on one of the above listed combinations for that species subscription required to create the character without the unlock, but you do not need to maintain the subscription after.
Free-to-play players can not trade, preferred players can trade after level 10, subscribers can trade normally. Valor is a type of rank earned through PvP. All players receive one free outfit slot. Free-to-players can purchase up to a total of four slots with credits, preferred can purchase up to the 5th, while subscribers can purchase up to the max of 16 with credits.
Additional outfit designer slots can be purchased by all players at CC per slot per character or CC for a slot for each character on the account, for a total of 16 slots per character. Players can customize the way their companions look with companion customization skins.
Free-to-play players can not customize their companions by default. The ability to customize your companion can be unlocked for CC per character or CC for all characters on the account. Players who subscribe for the first time in recent years receive one free Commander Token, which allows them to create a level 60 or 70 character of their choice, which auto-completes previous storylines and allows players to jump in to their choice of the newer expansions.
Free-to-play players can not choose to display any titles they receive above their character name. The unlock to display titles costs 90 CC per character or CC for every character on the account. Preferred players who have subscribed in the past can get this unlock for free by using a referral link. Free-to-play players can not choose to display the legacy name they choose at level 20 near their character name.
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